@startuml
sprite $xamarin_original [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000289999999999999999999982000000000000
000000000006FFFFFFFFFFFFFFFFFFFFFFFF600000000000
00000000002FFFFFFFFFFFFFFFFFFFFFFFFFF20000000000
0000000000BFFFFFFFFFFFFFFFFFFFFFFFFFFB0000000000
0000000004FFFFFFFFFFFFFFFFFFFFFFFFFFFF4000000000
000000000DFFFFFFFFFFFFFFFFFFFFFFFFFFFFD000000000
000000007FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF600000000
00000001EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE10000000
00000009FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF90000000
0000003FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF2000000
000000CFFFFFFF6555DFFFFFFFFFFD5557FFFFFFFB000000
000005FFFFFFFF50004FFFFFFFFFF40005FFFFFFFF400000
00000EFFFFFFFFE0000BFFFFFFFFB0000EFFFFFFFFD00000
00008FFFFFFFFFF70002FFFFFFFF20007FFFFFFFFFF70000
0001FFFFFFFFFFFF10009FFFFFF90001FFFFFFFFFFFF1000
000AFFFFFFFFFFFF90001EFFFFE10009FFFFFFFFFFFF9000
003FFFFFFFFFFFFFF20007FFFF70002FFFFFFFFFFFFFF300
00CFFFFFFFFFFFFFFB0000DFFD0000BFFFFFFFFFFFFFFC00
06FFFFFFFFFFFFFFFF40005FF50004FFFFFFFFFFFFFFFF50
0EFFFFFFFFFFFFFFFFD0000CC0000CFFFFFFFFFFFFFFFFD0
3FFFFFFFFFFFFFFFFFF6000330005FFFFFFFFFFFFFFFFFF2
3FFFFFFFFFFFFFFFFFF6000330005FFFFFFFFFFFFFFFFFF2
0EFFFFFFFFFFFFFFFFD0000CC0000CFFFFFFFFFFFFFFFFD0
06FFFFFFFFFFFFFFFF40005FF50003FFFFFFFFFFFFFFFF50
00CFFFFFFFFFFFFFFB0000DFFE0000AFFFFFFFFFFFFFFB00
003FFFFFFFFFFFFFF20007FFFF70002FFFFFFFFFFFFFF200
000AFFFFFFFFFFFF90001FFFFFF10008FFFFFFFFFFFF9000
0001FFFFFFFFFFFF10009FFFFFF90001EFFFFFFFFFFE1000
00008FFFFFFFFFF70002FFFFFFFF20006FFFFFFFFFF60000
00000EFFFFFFFFE0000BFFFFFFFFB0000DFFFFFFFFD00000
000005FFFFFFFF50004FFFFFFFFFF40005FFFFFFFF400000
000000CFFFFFFF6555DFFFFFFFFFFD5556FFFFFFFB000000
0000003FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF2000000
00000009FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF80000000
00000001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE00000000
000000007FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF600000000
000000000DFFFFFFFFFFFFFFFFFFFFFFFFFFFFC000000000
0000000005FFFFFFFFFFFFFFFFFFFFFFFFFFFF3000000000
0000000000BFFFFFFFFFFFFFFFFFFFFFFFFFFA0000000000
00000000002FFFFFFFFFFFFFFFFFFFFFFFFFF10000000000
000000000006FFFFFFFFFFFFFFFFFFFFFFFF500000000000
000000000000289999999999999999999982000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define DEV2_XAMARIN_ORIGINAL(_alias) ENTITY(rectangle,black,xamarin_original,_alias,DEV2 XAMARIN_ORIGINAL)
!define DEV2_XAMARIN_ORIGINAL(_alias, _label) ENTITY(rectangle,black,xamarin_original,_label, _alias,DEV2 XAMARIN_ORIGINAL)
!define DEV2_XAMARIN_ORIGINAL(_alias, _label, _shape) ENTITY(_shape,black,xamarin_original,_label, _alias,DEV2 XAMARIN_ORIGINAL)
!define DEV2_XAMARIN_ORIGINAL(_alias, _label, _shape, _color) ENTITY(_shape,_color,xamarin_original,_label, _alias,DEV2 XAMARIN_ORIGINAL)
skinparam folderBackgroundColor<<DEV2 XAMARIN_ORIGINAL>> White
@enduml